Fantasy - Alex Maister Bookstore https://alexmaister.com New website for author Alex Maister Mon, 06 Apr 2026 17:24:26 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 8 Cool Cats: The Underdogs (e-book) https://alexmaister.com/product/8-cool-cats-the-underdogs-e-book-2/ https://alexmaister.com/product/8-cool-cats-the-underdogs-e-book-2/#respond Mon, 06 Apr 2026 17:22:46 +0000 https://alexmaister.com/?post_type=product&p=1145 Read more at Alex Maister Bookstore

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Eight kidnapped kittens in dog costumes must rock the stage, outsmart a scheming manager, and save their mommies – before the final note falls.

 

In the land of Animalia, every kind of animal has its town-and incredible music. But the beat takes a dangerous turn when the famous Eight Cool Cats are kidnapped by a sneaky dog manager named Ruffa Puffertwight. Ruffa has a big problem: he wants to win the brand-new Super Band Competition in Birdheights, where mixed-animal bands aren’t allowed. His “brilliant” (and terrible) idea? Kidnap the cats’ mothers with sleepy-time milk and force the kittens to hide in dog costumes so they can play in his not-so-great dog band.

 

Now the Cool Cats are stuck on a wild road trip to the contest, trying to hide their secret tails, dodge disaster, and figure out how to save their mommies. With every song they play, the risk of being found out grows, and so does the chance to turn Ruffa’s scheme upside down.

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8 Cool Cats: The Underdogs (classroom/school license for 2 years) https://alexmaister.com/product/8-cool-cats-the-underdogs-classroom-school-license-for-2-years/ https://alexmaister.com/product/8-cool-cats-the-underdogs-classroom-school-license-for-2-years/#respond Mon, 06 Apr 2026 17:16:13 +0000 https://alexmaister.com/?post_type=product&p=1143 Read more at Alex Maister Bookstore

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This gives you access to unlimited copies of the e-book for your classroom/school/organisation up to 200 individuals.

Alongside the e-book, there is a downloadable activity book for classroom/student study.

I’m Alex Maister, author of 8 Cool Cats: The Underdogs.

This is a practical, low-prep workbook designed for ages 6–11 (KS2) that blends reading for inference, speaking & listening, creative writing, and rhythm/teamwork. The activities are built around a funny, high-energy story hook—eight kittens disguising themselves as a dog band to outwit their scheming manager and rescue their mums—so children engage quickly, even reluctant readers.

What the workbook includes (48–64pp, B/W, reproducible):

  • Five ready-to-run sessions (30–45 mins) with clear objectives and quick assessment rubrics
  • “Build-a-Band” body-percussion routines (no instruments needed) to support collaboration and confidence
  • Printable resources (band logo grid, simple story-world map, role/tokens for planning, character rulebook template)
  • Certificates and extension prompts suitable for clubs, libraries, and enrichment sessions

Why it fits learning providers:

  • Works in mixed-ability settings and is easy to differentiate
  • Adds a cross-curricular “hook” (music + PSHE themes like identity, teamwork, leadership) while strengthening literacy outcomes
  • Flexible delivery: classroom, after-school, holiday programmes, library workshops, or online sessions

In addition the follow exercises can be undertaken as part of classroom learning with 8 Cool Cats.

Quick laugh / movement (10–15 mins)

  1. Tail-Tell Charades
    Kids act out “I’m pretending to be a dog but I’m a cat” using only body language. Audience guesses the “tell” (ears, paws, purr, whiskers).
    Skill: inference, performance, observation.
  2. Bark or Purr? (Voice Switch Relay)
    Read 6 short lines; on a cue card (🐶/🐱) kids must switch delivery style instantly (confident bark vs sneaky purr).
    Skill: fluency, expression, perspective-taking.
  3. Manager Freeze Frames
    In groups, make 3 frozen tableaux: (a) Ruffa gives orders, (b) the band panics, (c) the clever save. Others narrate what’s happening.
    Skill: summarising, teamwork, drama.

Music/rhythm games (10–20 mins)

  1. Rhythm Passwords
    Each team invents a 4-beat “password” (clap/tap/rest). To “enter” a room on the map, they must perform it perfectly.
    Skill: sequencing, timing, memory.
  2. The Muffin Tin Studio (no instruments)
    Use desks/books/pencil cases to create 3 sound “textures” (soft, sneaky, triumphant). Score a scene: what sound happens when the tail almost shows?
    Skill: sound design, mood, collaboration.
  3. Tempo Trouble
    Leader accelerates/decelerates; band must stay together. Add a “Ruffa rule” like “no snapping allowed!” and adapt the pattern.
    Skill: adaptability, listening, leadership.

Story + problem-solving (15–30 mins)

  1. Rescue Plan: One Change
    Teams make a 5-step plan, then you draw a twist card: “Bridge closed,” “Guard dog joins,” “Rainstorm,” “One cat loses voice.” They revise in 3 minutes.
    Skill: constraints, iteration, reasoning.
  2. Evidence Hunt (Detective Snoop Edition)
    Provide 6 “clues” (pawprints, wrapper, photo, ticket stub, tail fur). Kids decide which 3 are strongest evidence and why.
    Skill: argument, prioritisation, critical thinking.
  3. Ruffa’s Contract (Spot the Tricks!)
    Give a silly “manager contract” with 8 clauses. Kids highlight unfair rules and rewrite them into fair ones.
    Skill: ethics, comprehension, rewriting.

Creative writing + art (15–25 mins)

  1. Band Poster Battle
    Design a tour poster for Animalian SuperTour: band name, tagline, venue, and one hidden clue about the rescue plan.
    Skill: persuasive writing, design, inference.
  2. Secret Identity ID Cards
    Create “Dog Band ID cards” for each kitten: fake dog name, instrument role, “cover story,” and “panic plan” if tails show.
    Skill: character voice, planning, creativity.
  3. Soundword Dictionary (Onomatopoeia Lab)
    Make a mini dictionary of 12 made-up soundwords (e.g., skritch, thumpadoom). Use 4 in a 6-sentence scene.
    Skill: vocabulary, imagery, style.

Bonus: recurring monthly challenge (community-builder)

  1. Animalia Band-of-the-Month
    Each month, kids invent a new town + animal band (genre, costume, one problem they solve). Best entries go in your fan zine.
    Skill: world-building, presentation, motivation.

If you have any questions, do not hesitate to contact me directly  alexmaistermail@gmail.com

Also, if your class/organisation has enjoyed the challenges/games that Eight Cool Cats provides, do please let me know.

 

Alex

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8 Cool Cats: The Underdogs (e-book & personal fun activity pack for parties/friends) https://alexmaister.com/product/8-cool-cats-the-underdogs-e-book/ https://alexmaister.com/product/8-cool-cats-the-underdogs-e-book/#respond Mon, 06 Apr 2026 14:25:00 +0000 https://alexmaister.com/?post_type=product&p=92 Read more at Alex Maister Bookstore

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In the land of Animalia, every kind of animal has its town—and incredible music. But the beat takes a dangerous turn when the famous Eight Cool Cats are kidnapped by a sneaky dog manager named Ruffa Puffertwight. Ruffa has a big problem: he wants to win the brand-new Super Band Competition in Birdheights, where mixed-animal bands aren’t allowed. His “brilliant” (and terrible) idea? Kidnap the cats’ mothers with sleepy-time milk and force the kittens to hide in dog costumes so they can play in his not-so-great dog band.

Now the Cool Cats are stuck on a wild road trip to the contest, trying to hide their secret tails, dodge disaster, and figure out how to save their mommies. With every song they play, the risk of being found out grows, and so does the chance to turn Ruffa’s scheme upside down.

 

Also available on Amazon (US) and other Amazon websites:

 

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A Change of Reign: Realm of the Unimages (e-book & Activity Pack) Coming Soon https://alexmaister.com/product/a-change-of-reign-realm-of-the-unimages-e-book-activity-pack/ https://alexmaister.com/product/a-change-of-reign-realm-of-the-unimages-e-book-activity-pack/#respond Mon, 06 Apr 2026 14:16:41 +0000 https://alexmaister.com/?post_type=product&p=1130 Read more at Alex Maister Bookstore

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In this enchanting tale, Princess Sallina, a young unicorn from a distant realm, embarks on a vital mission to save her homeland. Through a celestial portal, she arrives on Earth in an English forest. To fulfil her mission, Sallina, now in human form, enrols in a secondary school and forges an alliance with Szymon, another unicorn transformed into a human. Their shared objective is to aid Professor Tinzy, a renowned unicorn who serves on the Council of Unimages, in recovering his lost memories and obtaining a potent magical life-force that has been depleted in their homeland. They race against time to prevent a colossal meteor from annihilating their entire civilization.

However, their quest is riddled with challenges, as they must confront rival factions vying for the mystical substance known as Pinny. Hidden dangers lurk around every corner. As the story unfolds, Princess Sallina grapples with finding her way in a strange land and coping with her world being turned upside down. Her ability to distinguish true allies from apparent adversaries becomes crucial, not only for her own destiny but also for the fate of all the unicorns in her homeland.

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